Pre-release, for PixiJS v8

A Spine runtime with its own pose core.

pixi-marrow plays Spine 4.1, 4.2 and 4.3 skeletons in PixiJS v8, with its own pose core and its own render path.

Start

The package is a pre-release and is not on npm yet.

The bee of the slot game Bzzz, a rig of Spine 4.2. The Animation row lists what the rig that shows can play. The big bee flies across the reels, so it is shown from further away.
The lines that draw it
import { MarrowSpine } from 'pixi-marrow';

const hero = await MarrowSpine.load({
    skeleton: '/rigs/animation_bee.skel',
    atlas: '/rigs/symbols.atlas',
});

app.stage.addChild(hero);
hero.play('idle', { loop: true });
StartInstall, load, play, queue, mix, events and skins.Bones and placeholdersRead a bone and put your own Pixi objects into a rig.Skins and slotsSeveral skins at once, slot attachments and colors, and the setup pose.PerformancePresets, pacing, the idle cache, baking and GPU skinning, and the report of what is in effect.Debug overlaysBones, shapes, clipping and overdraw drawn over a skeleton.Good to knowWhat is automatic, the options, the versions and the limits.